I was extremely happy to be asked to contribute to this year's edition of the Cloudy Collection. If you're unfamiliar, the Cloudy Collection is a set of themed letterpress prints curated by cartoonist and entrepreneur David Huyck. Artists are given a theme, size, and set of pantone colors and then left to their own devices. The prints are then sold as a set on the Cloudy Collection's website. This year's theme is Hanging with the Dead.
I'm excited to be included among this years amazing crop of talent, which includes David Huyck, Natasha Allegri, Emily Carroll, Michael DeForge, Michael Slack, and Steve Wolfhard. The work that these folks churned out is really unbelievable.
Oct 31, 2011
Oct 18, 2011
Videogames Print
Limited edition "Videogames" Giclée print on super heavy 100% Cotton rag, hot press, natural white 330 GSM paper. Edition of 50, signed and numbered! Never to be printed again! A sweet 24" on the long side. Each comes with some freebies, including a small original drawing (along the lines of these guys). $65, shipping included.
UPDATE: Annnnnd we are SOLD OUT! Thanks so much, everyone!
Oct 14, 2011
Screening Applicants
I recently completed a job for PLANSPONSOR about companies using social networking and internet resources to screen prospective job applicants. Seems a lot of companies aren't taking advantage of this useful tool, and might be accidentally hiring secret dinosaur men. Who knew?
AD SooJin Buzelli
I knocked the first sketch out in about ten minutes and then spent about a full day trying to figure out a couple more, only to have that first sketch chosen in the end. I coulda kicked myself. I am pretty happy with that glob man in the third sketch, though.
AD SooJin Buzelli
I knocked the first sketch out in about ten minutes and then spent about a full day trying to figure out a couple more, only to have that first sketch chosen in the end. I coulda kicked myself. I am pretty happy with that glob man in the third sketch, though.
Oct 9, 2011
Another reject
This is another one of those drawings I got pretty far into before calling it quits. In this particular case, I realized that there were some things I could've done a lot better, and there was a smarter way of conveying the scene. I'll call this a very well-developed study and file it away. I'm almost done the revised drawing and I'm happy to say that it's significantly better.
This is for another one of those short stories.
This is for another one of those short stories.